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"Prepare to enter a world of darkness and intrigue, where ancient and arcane organizations struggle with one another for domination. It is the dawn of the sixth century after the Great Departure, when the Gods left mankind to fend for itself. Now the realm is on the brink of war and perhaps its untimate destruction. Strive to become a part of one of these powerful organizations, or work to prevent them from achieving their goals.
The new gods now walk in the realms, but the plans of others have already been set in motion. Whether you oppose them or join them is a path which only you can choose.
Cults and Conspiracies I is the first in a series of broad based source material that is ideal for use with any fantasy game system."
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